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All available channels, as well as all emotes, can be activated using the corresponding Slash Command. All of the Audience Scope channels present in the PC/Mac text chat are available on console, with the exception of the language-specific zone channels /enz, /dez, /frz, and /jpz. Text chat can be enabled from the Social settings menu, by pressing "Enter" on an attached keyboard, or by pressing the Menu and Map buttons simultaneously.
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Text Chat for PS4 and Xbox One players was added in Update 11, and fully supports peripheral keyboards. (e.g., /jumptoguildmember CharacterName or /jumptoguildmember to the Wayshrine closest to the group leader. (e.g., /jumptogroupmember CharacterName or /jumptogroupmember to the Wayshrine closest to a named guild member. (e.g., /jumptofriend CharacterName or /jumptofriend to the Wayshrine closest to a named group member. Jump to the Wayshrine closest to a named friend. The following can also be used to enter a different instance or "shard" of a zone (if the target is in that instance) in an attempt to reach an instance with a lower population. Invite another player to your group (e.g., /invite PlayerName would invite PlayerName to your group, or /invite to use the player's a Lua API function. Saves a copy of the character's chatlog to \Documents\Elder Scrolls Online\Logs\ChatLog.log (Windows)īrings up the chat with customer support window.ĭisplays the current server/client latency.ĭisplays the total play time on the current character. This bypasses normal game restrictions for when a player is not permitted to quit (e.g. This bypasses normal game restrictions for when a player is not permitted to log out (e.g. It is useful for getting out of places that a character cannot emerge from for example, phasing into the ground by accident. Does not kill you.įor the cost of a regular teleport, characters can be teleported to the nearest wayshrine with this command. Useful for when you are stuck on a menu or need to reload a plug-in. Reloads the user interface and closes all open menus. Emotes are also activated using slash commands. These commands do not appear in the chat log of other players. Several game commands, often referred to as slash commands, are activated by being typed into the chat box. There are toggle options for displaying bubbles for each of the available audience scopes except for /zone and /guild, as well as the option to only see the chat bubbles of those players who are known to you, either through your Contacts list or Guild rosters. Russian-speaking players who are in the same zone.Ĭurrently in beta, chat bubbles can be activated from the Interface Settings menu and display a text box above a player's head when they use the chat system. Japanese-speaking players who are in the same zone. German-speaking players who are in the same zone.Įnglish-speaking players who are in the same zone.įrench-speaking players who are in the same zone. In Cyrodiil or the Imperial City, only members of your own Alliance will see it. Players in the surrounding area (wider than /say but not as wide as /zone). The user who last whispered you as the target. Officers of the guild only, where # is 1 through 5 corresponding to one of the 5 guilds you may belong to (e.g., /officer1)Ī user who is indicated by (e.g., /whisper would cause subsequent messages to only be heard by ExampleUser) Members of the guild, where # is 1 through 5 corresponding to one of the 5 guilds you may belong to (e.g., /guild1) Players who are currently part of the user's group Players in the surrounding area has a different display format to /say, used to roleplay character actions (e.g., /me waves would give a chat result of " waves") Players in the surrounding area (this is the default channel) Any future chats will continue to use the same scope until a new chat is used. The scope of the audience that will receive the chat is specified by prefacing the chat message with one of the following commands.
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A profanity filter is in place in order to prevent other players from reading offensive content. A box appears in the bottom left corner, which contains a log of what other players have recently said as well as a text field for the player to add to the conversation. Players can bring up a chat window by pressing the "Enter" key (Windows) or "Return" key (OS X).